Metaball Threshold
In this grasshopper example file, you can model a series of metaballs by defining random positions of the points.
In this grasshopper example file, you can model a series of metaballs by defining random positions of the points.
In this Grasshopper example file, You can carve a field based pattern on a mesh using the Nursery and Dendro plugins.
In this Grasshopper example file, You can simulate a series of particles on a Nurbs Surface using the Nuclei plugin.
In this Grasshopper Topos example file, you can optimize the structure of a bridge by using the Topos plugin.
In this Grasshopper example file, you can design a waffle table by using the Bowerbird plugin.
In this grasshopper example file, you can design a parametric ngl System by using the Weaverbird , Dendro and Rabbit plugins.
In this gasshopper example file, you can design a bridge similar to the Margaret Hunt Hill Bridge by Santiago Calatrava using the native components.
In this Grasshopper Example File, you can design a parametric deployable Bridge By using the Anemone Plugin
In this grasshopper example file, you can design a parametric reciprocal frame by using the ngon Plugin.
In this grasshopper ngon example file, you can design parametric hexagram bricks by using the HexDivide component from the ngon plugin.
In this grasshopper kangaroo example file, you can simulate an elastic material by using the Kangaroo anchor component.
In this grasshopper example file, you can design a parametric bridge by using the 3D Graphic Statics plugin.
In this Grasshopper example file, You can model a simple parametric pavilion using the TPS plugin.
In this Grasshopper example file, you can create a lattice pattern on a dress by using the Axolotl plugin.
In this grasshopper example file, you can design a Gyroid pattern by using the Millipede, Pufferfish and Weaverbird plugins.
In this Grasshopper example file, you can design a building similar to the Lisbon Orient Station by Santiago Calatrava by using the Clipper plugin.
In this Grasshopper example file, you can model a Parametric dome base on a star pattern using the Spider plugin.
In this Grasshopper example file, You can deform a mesh with an attractor using the Pufferfish plugin.
In this grasshopper example file, you use the Peacock plugin combined with Pufferfish to design parameteric Jewelry.
In this Grasshopper script, you can design a parametric Voxelized Table by using the Sasquatch plugin.
In this Grasshopper example file, you can simulate a differential growth pattern on a curve by using the sphere collide component from the Kangaroo plugin .
In this Grasshopper example file, you can simulate a structure using chain simulations from the Spider plugin.
In this Grasshopper example file, you can create a field and then project it on a Nurbs surface.
In this Grasshopper script, you can use the Fennec plugin combined with the Pufferfish plugin to unroll a polysurface.
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Comments
Cfeldman
HOW TO GET A very “Smooth Mesh” as a final result?
Thanks your help
rezae
Hi Claudio, for this specific example file I suggest you to use Dendro or Axoltol. In more general term you can use Quad Remesh to smooth any kind of mesh
Cfeldman
Ok,Gracias !
Probare lo que me dices
Saludos !
Cfeldman
“Converting the staircase of different planes into a single smooth Mesh-volume…..”
That is what i am searching to do.
Cfeldman
Hi Rezae : can you understand the question ? Trying to have one final Smooth-Mesh !….
rezae
Hi Claudio, I think I didn’t understand your idea! So based on the way I understand it, you want to use the script to generate a staircase that requires this bumpiness. My problem is the part that you need to smooth this mesh which makes the stairs disappear
Cfeldman
Attachment Question-Images.jpg
1)Sometimes, after creating an endless number of Metaballs, it seems necessary to create a single Mesh from all those obtained-separate volumes, unifying them into one and smoothing perhaps also through weaverbird….. It seems simple, but it gets complicated, yes I want to generate a new unique Mesh, from Points. (Could you explain how to achieve it? Thanks!
2)(Yes !! Of course, the ladder would disappear !! and that is what I was looking to achieve, a single Smoothed Mesh (not only subdividing), but creating a single smooth mesh, which unites each and every one of the Metaballs-steps achieved !!. ..On youtube, there is another tutorial about this from another author, who proposes to subdivide each one of the circles or curves, and then create a new ‘Mesh’ from Points !!….but it doesn’t seem so simple to achieve it, because one must recognize the distances to create a Mesh from a large number of Points, and in two Directions.—in this image, not yet achieved !—-.
Cfeldman
Other Metaballs Rhino –tutorial in youtube
https://www.youtube.com/watch?v=TUern-1GZCY
(by kgm)
Cfeldman
Thanks your opinion
Greetings Rezae !!
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