In this grasshopper example file, you can learn how to use the "Maelstrom" component to twist a series of curves.
In this short lesson, we will learn how to model a framed Voronoi in grasshopper step by step.
In this short lesson we can use the "Space Truss" component from Lunchbox Plugin to model a parametric spaceframe from a Nurbs surface.
In this short lesson you will learn how to model rotating boxes on a series of perpendicular frames from a simple curve.
In this Grasshopper tutorial you will learn how to model a simple smooth mesh ball by using the Weave component from the Mesh+ plugin combined with Weaverbird.
In this Grasshopper tutorial, you will learn how to use the Geodesic dome component from the Parakeet Plugin. You can combine the base mesh with the Weaverbird plugin Components to Produce the final results.
Authors present a computational method for interactive 3D design and rationalization of surfaces via auxetic materials, i.e., flat flexible material that can stretch uniformly up to a certain extent.
This thesis by Huei-Sheng Yu /Carl demonstrates a design strategy for physical parametric design that embeds knowledge from simulation tools and helps parametric design still keep variations after final model.
Orbi by ar_grasshopper_collective_thn is a plug-in for Grasshopper that generates patterns parametrically with symmetry groups. Orbi allows to select a symmetry group and define any geometry as the fundamental region of a pattern.
In this research, authors suggest a methodology for designers to get benefit from origami art in their design, depending on four main sections: literature review, the basics of the geometry, computer programs and methods of fabrication.
The purpose of this research by Shahab Din Rahimzadeh is to assess daylight performance of buildings with climatic responsive envelopes with complex geometry that integrates shading devices in the façade.
the main focus of this work by Seiichi Suzuki is to develop a comprehensive approach for enabling topologic transformations with real-time physics named topology-driven form-finding.
This paper by Gernot Riether, Andrew Wit and Steven T Putt will show how architects can gain the ability to design tensegrity structures digitally utilizing physics engines that simulate these form finding processes in real time.
In this study by Rana Ahmed Bahaa El-Dabaa, a parametric script is developed for Kinetic facades to enhance daylight performance. Parametric Daylight simulation was performed through Rhino software using plugins Grasshopper and Diva.
This paper by Anastasia Koltsova, Bige Tunçer and Gerhard Schmitt, presents a visibility analysis tool for 3D urban environments and its possible applications for urban design practice.
The present work by Robin Oval introduces topology finding for efficient search across the topological design space. This thesis builds on three strategies for topology finding of singularities in quad-mesh patterns.
An overview is provided in this article by Kacper Radziszewski & Jan Cudzik of the present teaching programme, concerning parametric design, in the Faculty of Architecture at Gdańsk University of Technology (FA-GUT), Gdańsk, Poland.
The objective of this thesis by Mateus de Sousa van Stralen was to explore possible ways of designing dynamic architectural systems involving both users and their environment in a mutual, continuous, and circular design process.
This study by Fay Al Khalifa investigates using a spatial installation project on the ability of fourth-year architecture students to understand and recall complex philosophical ideas related to architecture and urbanism.
This research by Mohamed Mostafa Ibrahim Mohamed Saleh explores the use of computers in the urban design process and the techniques and mechanisms of the computational approach to the environmental urban morphology.
This paper by Manuel Kretzer questions the current use of materials in architecture, which furthers the preference of surface and form over inherent material properties. It then investigates recent advancements towards the notion of a Digital Materiality.
It is the intent of this dissertation by Naim Korqa to study changes in the traditional workflow of the architect in the design process using the generative design approach and also propose new design methods that take advantage of this approach.
The use of certain quadratic surface theorems has mainly been associated in architecture with the design of classical vaults, domes and piping. The work presented here is intended to explore the potential of these theorems
The objective of the thesis by Jawad Mohamad is to achieve fast modeling and algorithmic automation solutions which provide engineers with a strong and efficient tool to experiment with different solutions of complex noise barriers.
In this paper by Sabri Gokmen a morphogenetic approach will be introduced that looks at Goethean morphology and leaf venation patterns.
This thesis by Michael Patrick Makris, describes the development, testing, and findings of a Rhino-Grasshopper toolset developed to encourage real-time parametric design form experimentation through immediate integrated structural analysis feedback.
In this article by Heike Matcha, Ante Ljubas and Harun Gueldemet, authors present and discuss an exploration of the possibilities and properties of 3D printing with a printing space of 1 cubic meter, and how those can be integrated into architectural education.
This study by Harri Humppi examines a new approach to Computer-Aided Design (CAD). In this study, this new approach is called Algorithm-Aided Building Information Modeling (AAB).
In this paper by Hülya Oral and Gülen Çağdaş, the changes on the bodies of color and form changing living organisms are implemented to the building envelope as a dynamic process of adapting to the environment in terms of interaction.
In this thesis by Chin-Yi Cheng, author proposes a framework and a toolkit for designers to interact with Al algorithms. Following this framework, designers with moderate programming ability should be able to embed Al algorithms into their design.