Shortest Path on Mesh
In this grasshopper example file by defining a series of points you can create a pattern on a mesh based on the shortest path between two points.
In this grasshopper example file by defining a series of points you can create a pattern on a mesh based on the shortest path between two points.
In this Grasshopper Example File, you can design a parametric ceiling inspired by the differential growth algorithm.
In this Grasshopper Example File, You can use the Ngon plugin to design a Quad-Mesh Facade with an attractor point.
In this Grasshopper Example File, you can generate a platonic lamp shade by using the graphicstatics plugin.
In this Grasshopper Example File, You can transform a bitmap image in to wavy strips.
In this Grasshopper Example File, you can design a Parametric Connection using the kangroo and parakeet plugins.
In this Grasshopper Example File, you can design a parametric tensile Structure using the parakeet and Kangaroo plugins.
In this Grasshopper Example File, you can design a Circle Packing Wall pattern using the Kangaroo and Dendro plugins .
In this example file, You can design a parametric facade using the image sampler.
In this Grasshopper Kangaroo example file, You can design a parametric surface by defining a series of points locations.
In this Grasshopper Weaverbird example file, You can design a parametric tower by using the weaverbird plugin and controlling the shape by a series of curves.
In this Kangaroo example file, You can create a circle packing pattern and then control it with a base surface.
In this Grasshopper Kangaroo Example File, you can design a Parametric Chandelier from any closed planar curve.
In this Grasshopper Parakeet example file, You can design a parametric planter using the differential growth pattern.
In this Grasshopper Kangaroo example file, You can design a tensile structure using the Parakeet plugin to generate the differential growth base pattern.
In this example file, You can rotate a series of polygons around a core and create a parametric twisting Tower.
In this kangaroo example file, You can design a parametric tensile structure in a boundary using the Mesh+ and Weaverbird plugin.
In this grasshopper lunchbox example file, You can design a series of parametric panels with connections.
In this grasshopper voronoi 3d example file, you can design a parametric roof by using 3d voronoi cells ad defining the opening.
In this example file, You can use the Lunchbox plugin to design a paramtric shelf with random divisions.
In this example file, You can use the mesh+ & Weaverbird plugin to model a smooth mesh with openings.
In this grasshopper Mesh+ example file, you can design a parametric column by scaling a series of circles.
In this example file, You can design a parametric twisting tower by rotating a series of circles around the core.
In this grasshopper example file, you can use the Droid Plugin to Generate G Code for 3D printing a Mesh.
In this Grasshopper Example File, You can design a parametric tensile roof by using the MINSURFACE plugin.
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Comments
Cfeldman
I would like “the result obtained” to be even a little more faithful to the original surface, how can I control that? I like this example to work on a model, but to make it more faithful to the original surface, should I implement that? I have tried to move the points, place them in the center of the surface … but still, the result seems quite randomized, and sometimes I even lose a part of the original surface, or part of it is not covered by the new tuveria. Could you help me to solve this? Thank you.
Cfeldman
for example, in the recent Curve Growth Tutorial …. one can perfectly recognize the surface sphere of origin, since the curve grew to define the sphere by means of the created pipe, …. but here, …. Although there is an original surface, the pipe created sometimes does not cover or redefine the created surface “100%”, but only in part, due to the position of the points? …. o How to adapt this exercise to recognize 100% the original shape?. [for example, I use this definition, to create a new green skin, for a Formal “Base” architecture …… ok …. but I would need the new covering skin to cover 100% of the base shape and not just a random portion of it. So how to do it? —I can send images from my pc, of this, but not from where I am now —-. Greetings & Help pls