Thinking difference: Theories and models of parametric design thinking

Parametric Design Thinking

The paper by Rivka Oxman examines the uniqueness of seminal parametric design concepts, and their impact on models of parametric design thinking (PDT).

Ladybird Pavilion Biomimicry Kinetic

Ladybird Pavilion

This three-meter-tall pavilion is composed of two adaptive folding elements, which have been programmed to open and close like the wings of a ladybird. collaboratively conceived and fabricated by three institutes at the university of stuttgart.

Heaven Bloom Kinetic Installation

Heaven Bloom

“Heaven Bloom” by WHYIXD is located in the lobby of a building which is constructed by GoldenJade development corp. Along with the international architecture team from Singapore, WOHA, this mansion was designed with concept of nature.

Generative Design Exploration: Computation and Material Practice

Generative Design Exploration

This dissertation by Mania Aghaei Meibodi examines the capacity of algorithm—as a basis for computation—to diversify and expand the design exploration by enabling the designer to link disparate models and different representational mediums.

Wave Anamorphic Illusion


‘WAVE’ by d’strict with anamorphic illusion has been successfully revealed on a magnificent DOOH of COEX K-POP SQUARE, the largest & high-definition outdoor advertising screen in S.Korea.

Computational Design Thinking

Computational Design Thinking

This paper presents how advancements in technology and computation may change the process of design. Intelligent Design Systems are introduced as a successful example of teaching “Computational Methods” by Dr. Arash Soleimani.

Parametric modulations in Masonry

Parametric Modulations

The focus of the research presented in this paper by Tristan Al-Haddad asks how a designer can create a flexible system of physical making which can accommodate multiple programmatic functions within a smooth whole.

Computational Environments with Multimodal Representations of Architectural Design Knowledge

Computational Environments

This article by Ajla Aksamija and Ivanka Iordanova discusses interaction between multimodal representations of architectural design knowledge, particularly focusing on relating explicit and implicit types of information.

Material & Space Synthesis Strategies based on Evolutionary Developmental Biology

Material & Space

Material & Space, a paper by Sean Ahlquist and Sean Ahlquist proposes synthesis strategies based on
evolutionary developmental biology. A material system can be defined as a set of self-organized materials, defining a certain spatial arrangement.

Adaptive Parameterisation: Methods for employing flexible data structures for complex modelling practices in architectural design

Adaptive Parameterisation

This thesis by David Stasiuk presents adaptive parameterisation as a method for formulating and developing complex computational design modelling systems, where open-ended design systems may be activated. 

Unprintable Forms

Unprintable Forms

This paper by Yota Adilenidou et al. presents a 3D Concrete Printing (3DCP) experiment at the full scale of virtual architectural bodies developed through a computational technique based on the use of Cellular Automata (CA).

Robotic Fabrication of Foam Shell Structures

Foam Shell Structures

This research by Marko Jovanovic et al. proposed an alternative approach based on implementation of expanded polystyrene (EPS), a non-standard material for shells, in the process of industrial robot fabrication that enables fast and precise cutting.

Combinatorial Design Non-parametric computational design strategies

Combinatorial Design

This paper by Jose Sanchez outlines a framework and conceptualization of combinatorial design. Combinatorial design is a term coined to describe non-parametric design strategies that focus on the permutation and patterning of discrete units.

Discrete vs. Discretized Growth, Discretized Fabrication of Geometries Generated with Cellular Growth Simulations

Discrete vs. Discretized Growth

This paper by Christoph Klemmt, Igor Pantic, Andrei Gheorghe and Adam Sebestyen, propose a methodology of discretized free-form Cellular Growth algorithms in order to utilize the emerging qualities of growth simulations for architectural design.

Centennial Chromagraph Data Spatialization and Computational Craft

Centennial Chromagraph

This paper by Adam Marcus describes the design, fabrication, and assembly process of Centennial Chromagraph: a large-scale installation recently constructed for the centennial anniversary of the University of Minnesota School of Architecture.

Seed and Signal kinetic sculpture Computational Design

Seed and Signal

Seed and Signal by Hypersonic is a kinetic sculpture that explores the dynamics of group behavior. In nature, individuals that crowd together often exhibit dynamics whereby tiny changes in behavior can alter the balance of the group between order and chaos.

Discrete Computaional Methods for Roboic Addiive Manufacturing

Robotic Manufacturing

This paper by Gilles Retsin and Manuel Jiménez García is part of a larger, emerging body of research into large scale 3D Printing. The research attempts to develop a computational design method specifically for large-scale 3D printing of architecture.

Silhouettes Interactive Kinetic Art


Silhouettes by BREAKFAST is a kinetic art that explores capturing the essence of people and creating a moment for reflection. As one looks upon the currently displayed silhouette, their own is captured and revealed.

Adaptive Fabrication Cellular Concrete Casting Using Digital Moulds

Adaptive Fabrication

This paper by Zubin Khabazi and Michael Budig will present a research, focusing on the use of concrete through the development of a custom-designed device, which is an adjustable digital mould. 

Pneumatically Actuated Material Exploration of Morphospace of an Adaptable System

Actuated Material

This research in progress by Lynn Kieffer and Paul Nicholas investigates a design and fabrication method of an adaptable and programmable composite material in an embodied computation system.

Swell is a kinetic sculptural artwork


“Swell” is a kinetic sculptural artwork by Dominic Harris for Royal Caribbean’s Spectrum of the Seas cruise ship. Inspired by the beauty of the body of water surrounding the ship, his artwork is always alive and in motion.

Integrative Computational Design Methodologies For Modular Architectural Fiber Composite Morphologies

Composite Morphologies

This paper by Achim Menges et al. examines the framework of computational design methodologies incorporating material, structure, fabrication and morphogenetic principles for design and digital fabrication of lightweight fiber composite components.

Kinetic Wall Installation Enel Pavilion - Expo 2015

Kinetic Wall

Created by TODO and LEVA for the control room of Enel’s pavilion at Expo Milan 2015, this project equivalates the high-tech environment that surrounds it. The “kinetic wall” consists of 127 motorised mechanical elements, each individually controlled in real time.

Informed Geometries. Parametric Modelling and Energy Analysis in Early Stages of Design

Informed Geometries

This paper by Ionuţ Anton and Daniela Tănase will discuss the implications of parametric modeling and energy analysis in architectural design and will present the authors research in developing architectural forms using computational design tools.

Tensile Configurations: Exploring Spatial Membrane Tensegrity Shell Structures

Tensile Configurations

In this article by Kenneth Tracy et al. a design framework is presented for creating self-supporting membrane tensegrity shell structures with spatial openings, enabled by novel reciprocally tessellated strut configurations.

3D Printed Pottery

3D Printed Pottery

Taekyeom Lee is a designer and researcher taking pottery into the future. He taught himself to build and use a 3D printer with no prior background in robotics. He used it to create 3D-printed ceramic pieces.

lightweight conical components for rotational parabolic domes

Parabolic Domes

Although initially intended for academic purposes, this paper by Roberto Narváez-Rodríguez and José Antonio Barrera-Vera was finally led towards the development of hollow lightweight conical components to materialise rotational parabolic domes.

Disobedience Interactive Kinetic Installation


Nassia Inglessis is an artist and designer. Her sculpture, “Disobedience” was built over 9 months by her and a team of engineers. The piece is 56 feet long, about 10 feet tall, and can expand up to 5 feet as it engulfs its visitors when they walk through it.

MatriX Kinetic Installation


Matrix by Leva is made of fifteen columns –  3.5 meters tall – counting three 32” monitors each (45 monitors in total); every monitor is individually controlled by a stepper motor that makes it slide up and down on a rail by belt transmission.

Reef Interactive Installation


Reef redefines the role of architectural envelope by capitalizing on emerging material technology to imbue space with behavioral qualities. A category of metals that change shape according to temperature, offer the possibility of efficient fluid movement.