# Interlocking Pattern

In this Paracourse Lesson we are going to model a parametric interlocking pattern. First we are going to start with a base grid (Hexagons) and then make the parametric connections with Nurbs curves.

In this Paracourse Lesson we are going to model a parametric interlocking pattern. First we are going to start with a base grid (Hexagons) and then make the parametric connections with Nurbs curves.

In this rhino grasshopper tutorial,we have used Anemone to make a twisting recursive fractal in which the module is based on a polygon moving, rotating and scaling at the same time.

In this Kinetic Art tutorial, we are going to remodel a Kinetic Sculpture by Anthony Howe called Fern Pull. First, we are going to model the rotating Pipes and then we will put the Circles on the back of them to finish this tutorial.

In this Paracourse Lesson we are going to remodel the filzfelt scale wall panels in grasshopper and make them parametric.

In this Paracourse Lesson we are going to remodel the filzfelt scale wall panels in grasshopper and make them parametric.

In this Paracourse Lesson we are going to model a complete 3d Truchet tiles based on pipes. First we are going to explain the logic behind the pattern and then we will model it from scratch.

In this Kinetic Art tutorial, we are going to model a rotating mechanism by defining the motion of the handle and then use the intersection between circles and the railways to model the mechanism.

In this Fractal Tree Generator tutorial, we will use Grasshopper3d to model a parametric Fractal tree which can generate different tree models. First, we will use a plane and an arc to define the angle and length of the branches.

In this Grasshopper tutorial, I want to teach you how you can simply make a parametric parabolic curve. First, we will define the baselines then we will divide it into points and by managing the index of the data we can finally make the pattern.

In this Rhino Grasshopper tutorial you can learn how to apply a sine wave on a sphere based on a point attractor. First we will model a mesh sphere and then we will use the distance between the point attractor and the mesh vertices to move them.

In this Kangaroo Grasshopper tutorial, we will use a simple method of a collision that collides a series of spheres with a solid, based on gravity! We can also add a floor to the definition and let the particles bounce on the floor!

In this Lunchbox Grasshopper Tutorial, we will model a space frame structure by defining a freeform surface. Then we will project it onto the ground and use the lunchbox “space truss structure 2” to model the lines.

In this short grasshopper tutorial, I want to show you how you can move an object in grasshopper.

In this Grasshopper tutorial, we are going to model an infinity cube from scratch. First, we will use the Fillet Edge component to get rid of the corner edges and then we will extract the straight edges which will give us the infinity cube.

In this short grasshopper tutorial I want to show how you can use Point on Curve component.

In this Rhino Grasshopper tutorial, we are going to model a dome based on the Bamboo Structure Project / Pouya Khazaeli Parsa. First, we are going to make a series of arcs in the XZ plane and then we will rotate those arcs to make the final form.

In this Grasshopper tutorial, we will model a parametric facade based on the twisting louvers of the Luanda sports Pavilion. First, we will model a straight surface and then we will divide it to vertical strips by using the Isotrim command and then we will use a line to define the openings.

In this Paracourse Lesson, we are going to simulate a falling cloth and use the Kangaroo 2 plugin to make it collide with a solid. First, we are going to explain the basics and then we will extract the resulted mesh.

In this Rhino Grasshopper Tutorial, we will model a parametric table by sectioning a simple deformed box and then extracting the right edges. Finally, we will model the solids and Nest the sections on the ground for fabrication.

In this Pufferfish Grasshopper tutorial, we will use the “Twisted Box Array” combined with “Mesh Boolean Twisted Boxes” to convert any mesh into a series of boxes and then use the Weaverbird Plugin to convert them into frames and windows.

The idea behind the ‘Generative Algorithms, Concepts and Experiments’ by Zubin Khabazi is to explore design and algorithmic solutions through experiments rather than pure geometrical/algorithmic subjects.

Grasshopper Learning Material by Woojae Sung explains the basic concepts of Grasshopper as a graphical algorithm editor. It works on real 2D/3D geometries with Rhino. And with Grasshopper, on the algorithm behind those real geometries.

PanelingTools helps designers create paneling solutions from concept to fabrication. PanelingTools facilitates conceptual and detailed design of paneling patterns using NURBS and mesh geometry. PanelingTools is closely integrated with the Rhinoceros environment using standard Rhino geometry.

The purpose of this tutorial by Ivo A. Semerdjiev is to create a folding origami skin based on parametric principles. The first step is to make a square grided surface based on one convex and concave curves. Their z-axis planars are aligned and then arrayed.