This paper by Ruairi Glynn, Vasilija Abramovic and Johannes T. B. Overvelde, presents a project intended to make the complex “Edge of Chaos” theory tangible through an interactive installation based on metamaterial research which demonstrates emergent behavior using Cellular Automata.
Loop.pH realized the first version of Sonumbra ( 2006) as a responsive play space in Mowbray Park, Sunderland. It is designed to respond to the interplay and activity of the people orbiting the umbrella.
A state-of-the-art multimedia installation that is a first-of-its-kind in Singapore– the Funan Kinetic Wall. Spanning 13 metres in height and 9 metres in width, the Kinetic Wall features a total of 1,271 motorised light blades.
“Rust Mirror” is a mechanical sculpture that organizes 768 “rusty” rectangular pixels along a picture plane. Placing deliberate emphasis on the way motion passes through coordinates in a grid, the cascading vertical movement in this piece emphasizes tension between…
Harvard Time Capsule is made of Flip-Discs — a medium developed by BREAKFAST which uses electromagnets to rotate the physical pixels from one side to another.
Oribotics is a field of research concerned with the aesthetic, biomechanic, and morphological connections among nature, origami, and robotics. In this research by Matthew Gardiner, the focus is on the actuation of fold- programmed materials such as paper and synthetic fabrics.
Juraj Kotian created an installation that would react to movement. The closer the viewer gets to the structure, the closer is gets to him. Once the viewer crosses a specific boundary, it goes back to its starting position to literally escape from the viewer’s touch.
In Future You, an interactive installation by Universal Everything you are faced with a unique reflection of your potential, synthetic self. Starting as a primitive form, it learns from your movements to adapt, suggesting an agile, superior version of you.
Plastic Reflectic is an interactive installation that reflects on the problem of the “plastic soup” in our oceans. Enormous amounts of plastic waste end up in the ocean, where it slowly degrades into tiny particles.
Antrum is a graphical luminous interactive installation, created by Tatiana Plakhova. Artist describes her work as a grotto which the surface is inhabited by strange creatures.
SOFTlab recently completed Currents, an interactive wall installation for the IBM Watson headquarters in Atlanta. Using the Weather Channel’s air quality API, the interactive wall visualizes global air quality in real-time.