# Voronoi Expansion

In this grasshopper definition by using the Stella3d plugin and Weaverbird you can model a parametric expanding voronoi cell model.

In this grasshopper definition by using the Stella3d plugin and Weaverbird you can model a parametric expanding voronoi cell model.

In this grasshopper definition you can model a parametric creased surface by changing the scale of the base curve and also using different graphs in Graph mapper.

In this grasshopper definition by exploding a mesh sphere and by using the Pufferfish plugin you can extrude the faces towards their normals controlled by a sine wave.

In this grasshopper definition you can model a constantly changing surface by using the Stella3d Plugin, and defining an attractor which attracts the particles towards itself.

In this grasshopper definition you can simulate a series of particles moving around a curve and making a bridge like structure.

In this grasshopper definition by creating a simulation with Stella3d you can simulate particles with attractors and use the Metaball(t) component to convert them into metaballs.

In this grasshopper definition by using the Stella3d plugin you can simulate a series of particles which try to reach defined point targets and then voxelize them by using Cocoon, you can also refine it as an additional step.

In this grasshopper definition by using Stella3d for particles simulation ,you can move a series of geometries around a defined NURBS curves while they get bigger as they move forward.

In this definition you can model a Step wall in Grasshopper. For the base unit you can control the height, count, width and depth of the stairs.

In this grasshopper definition you can create a geometry and morph it on a sphere. You can also join the meshes together. This definition is using these plugins : Pufferfish , Mesh + and Weaverbird.

In this grasshopper definition, you can create a set of polygons in the Z direction and scale them by using the noise components from Noise 4d plugin. You can also thicken the polygons with Fatten.

In this grasshopper definition by applying forces and noise, you can model a natural movement of particles. This definition is using Anemone and 4D Noise plugin.

In this definition you can make a fractal rotating polygon by using the Anemone plugin. First we are going to explode the curve to its segments and then evaluate a point on the edges. This recursive algorithm will produce the final rotating polygons.

In this Grasshopper Definition by using the Anemone plugin you can model a recursive pattern that connects each corner of the face to the center. You can also Mesh+ & Weaverbird to prepare a mesh or a Nurbs surface for the division process.

In this grasshopper definition you can model the shadow of a hypercube(tesseract). In geometry, a hypercube is an n-dimensional analogue of a square and a cube.

In this grasshopper definition we have used the Cocoon plugin to create a voxelized mesh with a set of custom curves and a series of parameters which can change the parametric shape.

In this grasshopper definition you can model a parametric 3d curve by giving a base curve.

In this grasshopper definition by using the 3d Maurer rose formula and combining it with Dendro plugin you can create a parametric form. In geometry, the concept of a Maurer rose was introduced by Peter M. Maurer.

In this grasshopper definition by creating relative tangent circles which revolve around each other and create different spirograph patterns.

In this definition you can use Mesh+ & Weaverbird plugin to smooth a parametric rotating tower and control the bumps.

In this definition you can use the expression a*(sin^b)*(cos^c) to produce a parametric mathematical curve and then loft three of these curves to make the final surface.

In this grasshopper definition you can create the Lorenz attractor by using the differential equations and using the Anemone plugin to simulate the growing curve.

In this grasshopper definition we have used the Quelea plugin for agent base modeling. By changing the agents behaviour you can have different conceptual models.

In this definition we will find the solid difference between a box and a series of spheres on the corners and the face centers. then we will morph the module into a Nurbs surface.

In this definition you can learn how to use the Point Polar in Grasshopper to Model the Rhodonea equations (sin((n/d)*x)). By changing the parameters you can produce different curves.

In this Grasshopper definition you can extrude and scale a series of squares based on a parametric point attractor. You can also control the height and scale by changing the graphs.

In this definition by using a parametric helix and modeling a series of triangles on the path you can make spiral spikes. You can also change the graphs to get different results.

In this example you can model a 3d sierpinski fractal by using the recrusive behaviour of the Anemone plugin and then you can use the weaverbird plugin to smooth the results.

In this definition you can learn how to pinch or spread a mesh box with random points by using the Pufferfish Plugin + Weaverbird.

In this grasshopper definition by using an attractor point we will model a parametric twisting surface and then use Lunchbox or Pufferfish or Weaverbird to model a series of patterns on this base surface.