Grasshopper cluebra
Culebra.NET is a 2D|3D Multi Object Behavior library written in C# (Wrapper around Culebra Java library) focused on hybrid system interactions with custom Visualization, Data, and performance features. It contains a collection of objects and behaviors for creating dynamic multi agent interactions. For more information see the Culebra Java Library.
Related Lessons & Examples
Agent based Torus
Ceiling Lamp Particles
Culebra Agents
Culebra Facade
Culebra Particle Structure
Flocked Floor Lamp
Minimal Surface from Agents
parametric stool
Parametric Wall
Particle Pavilion
Particle Skyscraper
Particles Facade
Particles on Surface
Download cluebra Plugin
cluebra Plugin
Culebra.NET is a 2D|3D Multi Object Behavior library written in C# (Wrapper around Culebra Java library) focused on hybrid system interactions with custom Visualization, Data, and performance features. It contains a collection of objects and behaviors for creating dynamic multi agent interactions. For more information see the Culebra Java Library.
The Culebra grasshopper plugin was rewritten to implement a slew of new behaviors through the use CulebraData.dll which is a wrapper around the Culebra Java Library.
Culebra contains the following features:
- Behaviors – Components controlling system behavior
- Flocking Behavior – Flockers Behavior Type Class Implements Flock Behavior Interface.
- Wandering Behavior – Wanderer Behavior Type Class Implements Wander Behavior Interface, the base Wander behavior is from Craig Reynolds and Daniel Shiffman.
- Noise Behavior – Improved Perlin Noise Behavior Type Class Implements Noise Behavior Interface.
- Tracking Behavior – Path, Shape and multiShape Tracker Behavior Type Class Implements Tracking Behavior Interface.
- Mesh Crawler – Mesh Crawler Behavior Class.
- Forces – Attract, Repel and other force methods inside the controller class.
- Mesh Color Behavior Influence
- Engines– Single, Multi Object and Zombie Engine
- Display – Components controlling the visual output and resolution, new Graphics/Geometry modes.
- Self Org – Components which control self organizing of curve networks.
- Spawn Types – Components controlling the spawning methods.
For questions and/or discussions please visit Grasshopper Culebra Group
Demo Files, Videos & Project Information :
Please use the Demo Files Included in the installer which will be automatically placed in the Culebra_2 Folder in your documents – Demo_Files
To view demo videos & notes please go to the Culebra.NET page.
To Install:
- Download the ZIP file
- Run the Culebra_Installer and follow the instructions
- Open the Culebra folder in your documents for example files & documentation
- Launch Rhino and Grasshopper
Some of the component icons are modified from David Ruttens base GH Icons.
Contact Info:
complicitMatter.com