This plugin includes 3 capsules. They provide the algorithm of voxelization, based on octree structure. It works much faster then, f.e. a creating of the definition with a 3D array of points.
Contents:
- OctaTree – creates voxels 1x1x1 from a brep or a surface
- OctaTreeManual – creates voxels with a variable size from a brep or a surface
- OctaTreeCurve – creates voxels from a curve
- QuadTree – creates a tree of quadrants from a curve