stella3d

Grasshopper Stella3d

“A particle system is a collection of many many minute particles that together represent a fuzzy object. Over a period of time, particles are generated into a system, move and change from within the system, and die from the system.” William Reeves

Related Lessons & Examples

Benvis Gradient Venation
Benvis Gradient Venation
In this grasshopper definition by creating a particle simulation with Stella3d Plugin, and allowing...
Cellular Automata
In this Grasshopper example file, you can generate a cellular automata system using the Stella 3D pl...
Curve Growth
Curve Growth
In this grasshopper example file you can generate a differential growth pattern on a surface using t...
Curve Weave
Curve Weave
In this grasshopper example file you can simulate two particles weaving around a curve by using the...
Differential Growth Pattern
Differential Growth Pattern
In this this grasshopper example file you can model a differential growth pattern using stella3d.
Emitted Berries
Emitted Berries
In this grasshopper definition by using Stella3d for particles simulation ,you can move a series of...
Growing Particles
Growing Particles
In this Grasshopper tutorial, you will learn how to model a series of growing particles from a base...
Lloyds Relaxation
In this grasshopper example you can refine a mesh by using the Lloyds algorithm and the Stella3d plu...
Mesh Expansion
In this grasshopper example file you can use the to deform a mesh from its vertices.
Mesh Particle Attractor
Mesh Particle Attractor
In this grasshopper definition you can model a constantly changing surface by using the Stella3d Plu...
Mesh Pavilion
Mesh Pavilion
In this grasshopper example file you can create a mesh based pavilion by using the stella3d plugin.
Minimal Surface from Edges
Minimal Surface from Edges
In this grasshopper example file you can model a minimal surface from a polygon or a mesh using the...
Parametric Clothes
Parametric Clothes
In this grasshopper example file you can use a combination of Force field components and the Stella3...
Particles Bridge
Particles Bridge
In this grasshopper definition you can simulate a series of particles moving around a curve and maki...
Relaxed Sphere
Relaxed Sphere
In this Grasshopper definition by extracting vertices from a spherical mesh and using the Stella3d p...
Spatial Network
In this Grasshopper example file, you can simulate an optimized path from an origin point/points tow...
Spin Fields
Spin Fields
In this grasshopper example file you can use the stella3d plugin to simulate spinning particles in a...
Stella Voronoi
Stella Voronoi
In this grasshopper voronoi tutorial by using the Stella3d plugin and fatten we are going to model a...
Stella3d #1
In this Rhino Grasshopper tutorial, we are going to introduce a new plugin developed by our team cal...
Stella3d Metaballs
Stella3d Metaballs
In this grasshopper definition by creating a simulation with Stella3d you can simulate particles wit...
Stella3D Particles
In this Rhino Grasshopper example file, you can design a growing mesh using the Stella3d and Dendro...
Stella3d Seek Force
In this grasshopper tutorial you can use stella3d to simulate particles which move towards a series...
Voronoi Expansion
Voronoi Expansion
In this grasshopper definition by using the Stella3d plugin and Weaverbird you can model a parametri...
Voronoi Growth
Voronoi Growth
In this grasshopper Example file you can create a parametric form filled with 3d voronoi cells. You...
Voronoi Relaxation
In this Grasshopper example file, you can model the Voronoi relaxation (Lloyd's Algorithm) using the...
Voxelize Blobs
Voxelize Blobs
In this grasshopper definition by using the Stella3d plugin you can simulate a series of particles w...

Stella3d Plugin

“A particle system is a collection of many many minute particles that together represent a fuzzy object. Over a period of time, particles are generated into a system, move and change from within the system, and die from the system.” William Reeves

Particles are used in a different variation of design, simulation, and prediction.

Stella3D is a plugin developeb by Erfan Rezae & Salar Anahid, which simulates the behavior of the particles in a customizable environment. Stella3D offers to designers a new method to face the design process. The discrete design implication to solve multivariable problems and design challenges such as architecture, CGI, natural behavior of phenomena, and etc.

The environment can be customized by different values such as spatial properties, different variations of forces, noises, and density. The BigBang engine simulates the particle (AKA Stars) with the defined environment and particle’s initiation acceleration. The result can be shown in different ways such as history path and text documents (for example the number of the alive particles, elapsed time, and etc).