In this grasshopper definition by using the Pinch&Spread component you can add bubble-like form to a mesh and change the form of a torus.
In this grasshopper definition by training a neural network using boundary curves (representing a function in an urban scale) you can use it to recognize the function of any given closed curve.
In this grasshopper definition by modeling two series of parametric curves and then using the Lunchbox plugin you can model a parametric truss.
In this Grasshopper definition, you can model a parametric Enneper surface by using the Lunchbox Plugin and extracting the Iso-curves.
In this grasshopper definition you can create a parametric catenary dome by using Lunchbox plugin.
In this grasshopper definition by using the Parakeet's pattern genotype inside an hexagon, you can model a parametric pattern model.
In this grasshopper definition, you can create noise on any surface by using the Tundra plugin. For example we have used the Mobius surface component by Lunchbox plugin.
In this definition you can use the Lunchbox plugin to extract data from an Excel file. Then by using a technique for data management and Lunchbox Chart View you can visualize the data.
In this grasshopper definition by using an attractor point we will model a parametric twisting surface and then use Lunchbox or Pufferfish or Weaverbird to model a series of patterns on this base surface.
In this grasshopper definition a 2d pattern panel is created using the diamond panels of the Lunch box plug-in and different variants of the diamond panel is created using basic components to control thickness and shape.
In this definition by using the Lunchbox spaceframe component and the Parakeet's Truncate tool we can make a recrusive 3d pattern. You can change the Truncation distance to make the pattern grow or shrink and by changing the Iteration you can define the number of loops.
In this grasshopper definition you can generate several parakeet patterns through panelized surfaces using lunchbox and parakeet plugin.
In this Grasshopper Definition you can morph any geometry inside deformed cubic structure by using Pufferfish Plugin. The cubic structure is deformed by Enneper surface which is already made by Lunchbox plugin.
By using the Subdivide Triangle component of Lunchbox Pluging you can model a simple Sierpinski Triangle in Grasshopper3d. Basically, this component Subdivides a triangle into self-similar cells. First, you have to give a closed triangular curve or surface to subdivide then by defining four different Booleans you can control the divisions. The first one controls the center triangle and the rest control the 3 adjacent triangle areas.
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In this grasshopper definition by adding noise to a series of particles you can create animated strips. At last you can add colour to them, which is also based on the noise.
In this Grasshopper definition, you can model a wave-like structure with graph mappers. Then you can use the Millipede plugin to analyze the form. This will give you an overview of which surfaces will give you a better parametric roof structure.
In this grasshopper definition by generating a Noise from the "Fractals" Plugin and applying them on a series of Particles, surrounding a base circle, you can create interesting noise patterns.
In this Grasshopper definition, you can define a planar closed curve and a series of points for the branching base locations. use the Shortest walk plugin to find the nearest distance between the starting point and the branches. Finally, you can give it a thickness.
In this grasshopper definition, you can create a loop that scales a base curve recursively. You can also add rotation or other transformations at the end of the loop. Finally, you can loft between the curves.
In this grasshopper definition, you can create a series of different forms and geometries by changing the domain of a trimmed Enneper surface.