In this grasshopper definition by creating a series of circles and connecting them vertically, you can create strips that move by the Perlin noise algorithm.

In this grasshopper definition by dividing a base circle and connecting each point to a shifted list and using the "Region union" component you can create a closed star polyline. Finally, you can twist the extrusion by rotating the sections.

In this grasshopper definition you can create two series of intersected hexagonal grids and create new regions from the intersection.

In this grasshopper definition by generating series of plane which rotate with Perlin Noise algorithm you can create circles from those planes and connect them to each other and finally you can create a volume from the resulted pattern by using Dendro Plugin.

In this grasshopper definition by adding noise to a series of particles you can create animated strips. At last you can add colour to them, which is also based on the noise.

In this grasshopper definition by generating a Noise from the "Fractals" Plugin and applying them on a series of Particles, surrounding a base circle, you can create interesting noise patterns.

BY using this grasshopper definition inspired by Gediminas kiredeikis, you can model a sample of "game of life" and control the rules.

In this grasshopper definition, you can generate a parametric face mask by spliting parts of the face mesh and use pufferfish to give it a symmetric look. Finally, use mesh+ plugin to give it some borders.

In this grasshopper definition, you can create a series of different forms and geometries by changing the domain of a trimmed Enneper surface.

you can make a parametric Islamic pattern with this python component and by changing the point attractor you can transform the pattern in the X-Y direction.

In this grasshopper definition by using a rectangle's diameter and extracting two points on it you can generate a series of skewed lines.

In this Grasshopper definition, you can use a series of point attractors to change the scale of a square grid and then connect the corners to the middle of the scaled border.

In this grasshopper definition by using the "Net On Surface" component from Pufferfish Plugin you can create a series of interpolated curves on multiple connected surfaces and also use the Dendro plugin to give it some thickness.

In this grasshopper definition by using the Parakeet's pattern genotype inside an hexagon, you can model a parametric pattern model.

In this example file we want to show you how you can use the Dispatch Component to generate Different Patterns with controlling True & False. You can learn this process step by step.

In this grasshopper definition by creating a rotation for a series of circles around a defined axis, you can see the parametric model emerge as they intersect.

In this grasshopper definition, you can create a parametric radial structure and then thicken and subdivide it by using the Fatten and Weaverbird plugin.

In this Grasshopper definition by defining two circles perpendicular to each other and creating a revolving motion on one of them and connecting them with a line, you can create the tailoring motion.

In this grasshopper definition you can model a parametric maze on a sphere by rebuilding two layers of curves.

In this grasshopper definition, by offsetting a series of scaled frames on a sphere, you can create a spiky like parametric model.

In this grasshopper definition by creating and adjusting a parametric noise on a grid of points and then lofting them back you can model a kinetic like form.

In this grasshopper definition by controlling the angle of rotation with a graph mapper you can find and create many different types of geometries.

In this grasshopper definition by choosing a random point inside a rectangle and creating a loop which constantly cuts the rectangle from a point vertically and horizontally you can have a parametric subdivided model.

In this grasshopper definition, by defining a planar module and mirroring it by one of the module's edge as the mirror plane, you can create aggregation model from this recursive loop.

In this grasshopper definition you can create a surface which is based on the Chladni equation. You can also make the mesh faces colorful by a gradient and Subdivide the surface by Weaverbird plugin to have a smoother mesh.

In this grasshopper definition you can create a grid of boxes and change their oreintations by using the CurlNoise Component.

In this grasshopper definition you can create a sphere which is covered with a series of Voronoi cells and then extrude some of them in the normal direction to model a sun-like shape.

In this grasshopper definition inspired by Motus Art(@motus_art) we have remodeled the animation in grasshopper by using relative rotating lines.

In this grasshopper definition you can use the "facet dome" component to cover a sphere with voronoi cells and then move the centroid in the normal direction to finish the model.Finally you can use the weaverbird plugin to smooth the geometry.

In this grasshopper definition by dividing a circle for the particles location and giving them forces by using the Kangaroo plugin we can simulate a collision of a series of marbles, inside a sphere.

In this grasshopper definition you can model a parametric creased surface by changing the scale of the base curve and also using different graphs in Graph mapper.

In this grasshopper definition you can model a constantly changing surface by using the Stella3d Plugin, and defining an attractor which attracts the particles towards itself.

In this grasshopper definition you can simulate a series of particles moving around a curve and making a bridge like structure.

In this definition you can model a parametric fractal based on circles.In each step the circles scale down and cover a portion of the circle's circumference.

In this definition you can model a fractal based on a square which builds two smaller squares on one of its edges.

In this grasshopper definition you can create a geometry and morph it on a sphere. You can also join the meshes together. This definition is using these plugins : Pufferfish , Mesh + and Weaverbird.

In this grasshopper definition, you can create a set of polygons in the Z direction and scale them by using the noise components from Noise 4d plugin. You can also thicken the polygons with Fatten.

In this grasshopper definition by applying forces and noise, you can model a natural movement of particles. This definition is using Anemone and 4D Noise plugin.

In this grasshopper definition you can make particles move through a Perlin noise effect made from Noise 4d Plugin and a loop which is generated by Anemone.

In this grasshopper definition you can model the shadow of a hypercube(tesseract). In geometry, a hypercube is an n-dimensional analogue of a square and a cube.

In this grasshopper definition you can model a parametric 3d curve by giving a base curve.

In this grasshopper definition you can generate a parametric surface with different truchet patterns. By using Jitter to change the index of the Twisted boxes you can model different patterns

In this grasshopper definition by offsetting and scaling one of the Parakeet's Tiling components (patterns) you can create different patterns. this grasshopper definition uses Parakeet and Weaverbird plugins.

In this grasshopper definition by creating relative tangent spheres which revolve around each other you can create different spirograph patterns in 3d space you can also use Dendro plugin to convert these complex curve to volume.

In this grasshopper definition by creating relative tangent circles which revolve around each other and create different spirograph patterns.

In this definition we will use Perlin noise as the base deformation of a sphere. Perlin noise is a type of gradient noise developed by Ken Perlin in 1983.

In this grasshopper definition you can create the Lorenz attractor by using the differential equations and using the Anemone plugin to simulate the growing curve.

In this definition you can learn how to use the Point Polar in Grasshopper to Model the Rhodonea equations (sin((n/d)*x)). By changing the parameters you can produce different curves.

In this Grasshopper definition you can extrude and scale a series of squares based on a parametric point attractor. You can also control the height and scale by changing the graphs.

This grasshopper definition is generated by putting simple scaling and rotating into a loop through Anemone Plugin, however it is quite different from the method that mathematician generate the Hilbert Curve fractal. A Hilbert curve is a continuous fractal space-filling curve.

In this definition a set of gene pools are used to create the main surface and then data tree has been used to extract three sets of curves to create the pattern.

In this definition by using a parametric helix and modeling a series of triangles on the path you can make spiral spikes. You can also change the graphs to get different results.

In this definition you can learn how to pinch or spread a mesh box with random points by using the Pufferfish Plugin + Weaverbird.

In This grasshopper definition you can learn how to model a series of random rectangles on a circle. For example this can be used to model a circular mirror.

In this grasshopper definition by using an attractor point we will model a parametric twisting surface and then use Lunchbox or Pufferfish or Weaverbird to model a series of patterns on this base surface.

In this grasshopper definition by using a surface which is created from Loft and a single variable function which is controlled by Graph Mapper, you can generate a pattern that surrounded the surface thorough the function.

In this grasshopper definition you can learn how aggregation method works by creating a loop with the Anemone plugin. In each iteration, the faces of the meshes will generate a new face.

In this grasshopper definition you can use the point attractor technique combined with Heteroptera plugin to model a wavy like surface.

In this grasshopper definition we have modeled two series of 3d patterns based on a square grid which can be controlled parametrically.

In this grasshopper definition you can model a parametric form by cutting a series of curves with a plane and then joining them with the mirrored result.