Enneper Morph
In this Grasshopper Definition you can morph any geometry inside deformed cubic structure by using Pufferfish Plugin. The cubic structure is deformed by Enneper surface which is already made by Lunchbox plugin.
In this Grasshopper Definition you can morph any geometry inside deformed cubic structure by using Pufferfish Plugin. The cubic structure is deformed by Enneper surface which is already made by Lunchbox plugin.
In this Grasshopper Definition you can make a series of Dipyramids on a Mobius strip by using the Weaverbird and Parakeet Plugin.
In this exercise file, you can learn how to scale a series of boxes by using the range and graph mapper to produce a non-linear distribution.
In this definition, you can use the Weaverbird’s Dodecahedron component and smooth it with Catmull-Clark Subdivision. We will also use the Picture Frame component to change the faces offset distance.
By using the Subdivide Triangle component of Lunchbox Pluging you can model a simple Sierpinski Triangle in Grasshopper3d. Basically, this component Subdivides a triangle into self-similar cells. First, you have to give a closed triangular curve or surface to subdivide then by defining four different Booleans you can control the divisions. The first one controls the center triangle and the rest control the 3 adjacent triangle areas.
In this grasshopper example we will use the Parakeet’s Quadrilateral Tiling component. This component Generates a Tiling (Grid) based on any irregular/regular Quadrilateral Curve (any Closed Polyline with 4 points and 4 edges).
by using the Peacock plugin (Offset variable component) you can simply offset a curve with variable numbers and define if you want it to offset from both sides, how to connect at the end and control the Bulge.
By combining a Delaunay mesh with weaverbird’s components you can simply make a smooth mesh! First, you can define the points, connect them by the Delaunay mesh and change the base mesh by changing the point’s location. Then use the frame component to change the thickness and extrude it with thicken mesh. Finally, use the Catmull Clark subdivision too smooth the mesh.
In this definition, we move the faces of a box in their normal direction, Scale and rotate them and connect them back to their original faces and finally smooth the shape with weaverbird Catmull-Clarck’s subdivision.
In this definition, you can use the Lunchbox plugin to produce a Klein surface in Grasshopper. You can also use an Isotrim component to extract a part of this surface.