Monoceros Grasshopper3d Plugin

Monoceros

Monoceros was developed at studio Subdigital by Ján Toth and Ján Pernecký. Monoceros is an implementation of the Wave Function Collapse (WFC) algorithm developed for game design by Maxim Gumin and extended and promoted by Oskar Stålberg with his game Townscaper.

Adjudicating by Algorithm

Adjudicating by Algorithm

The workflow presented in this thesis by Madeleine Johanson introduces data interoperability and interdisciplinary practices to produce informed preliminary design, and therefore better urban outcomes.