In this grasshopper definition by using the Pinch&Spread component you can add bubble-like form to a mesh and change the form of a torus.

In this grasshopper definition by using the "Net On Surface" component from Pufferfish Plugin you can create a series of interpolated curves on multiple connected surfaces and also use the Dendro plugin to give it some thickness.

In this grasshopper definition first we scatter a series of random points inside a brep and then generate random vectors to cut the brep with the related planes. Finally you can move the pieces away from each other.

In this grasshopper definition, by using the Fox & Pufferfish plugin you can model different expressions of minimal surfaces.

In this grasshopper definition by creating a series of Twisted boxes on a surface and morphing an arc in them you can model a parametric radial pattern.

In this Grasshopper definition, you can use the "Morph to twisted box" from the Pufferfish plugin to morph a 3D module into a target Nurbs surface. You can also use the "Tween two colors" to give the final results a colorful look.

In this grasshopper definition by exploding a mesh sphere and by using the Pufferfish plugin you can extrude the faces towards their normals controlled by a sine wave.

In this grasshopper definition you can create a geometry and morph it on a sphere. You can also join the meshes together. This definition is using these plugins : Pufferfish , Mesh + and Weaverbird.

In this definition you can learn how to pinch or spread a mesh box with random points by using the Pufferfish Plugin + Weaverbird.

In this grasshopper definition by using an attractor point we will model a parametric twisting surface and then use Lunchbox or Pufferfish or Weaverbird to model a series of patterns on this base surface.

In this grasshopper definition you can model a parametric form by cutting a series of curves with a plane and then joining them with the mirrored result.

In this grasshopper definition you can run an particle base swarm moving through a closest vector field component made by pufferfish and anemone plugin. The Anemone Plugin is used to make the iterations and control the loops.

In this definition you can use the Pufferfish's plugin component called Retrans which Recursively transform geometry to get a self-referential step sequence of transformed geometry.

In this definition we have used the Pufferfish's "Recrusive Morph Mesh" to produce patterns on a mesh. This component Recursively morphs mesh geometries onto a base mesh.

In this pufferfish plugin example you can use the Tween through Surface component to produce surfaces between multiple target surfaces and control their count and distribution.

In this Grasshopper Definition you can morph any geometry inside deformed cubic structure by using Pufferfish Plugin. The cubic structure is deformed by Enneper surface which is already made by Lunchbox plugin.

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In this grasshopper definition by adding noise to a series of particles you can create animated strips. At last you can add colour to them, which is also based on the noise.

In this Grasshopper definition, you can model a wave-like structure with graph mappers. Then you can use the Millipede plugin to analyze the form. This will give you an overview of which surfaces will give you a better parametric roof structure.

In this grasshopper definition by generating a Noise from the "Fractals" Plugin and applying them on a series of Particles, surrounding a base circle, you can create interesting noise patterns.

In this Grasshopper definition, you can define a planar closed curve and a series of points for the branching base locations. use the Shortest walk plugin to find the nearest distance between the starting point and the branches. Finally, you can give it a thickness.

In this grasshopper definition, you can create a loop that scales a base curve recursively. You can also add rotation or other transformations at the end of the loop. Finally, you can loft between the curves.

In this grasshopper definition, you can create a series of different forms and geometries by changing the domain of a trimmed Enneper surface.