# Mesh Bridge

In this grasshopper definition, you can connect a series of meshes together be selecting the bridging faces.

In this grasshopper definition, you can connect a series of meshes together be selecting the bridging faces.

In this grasshopper definition, you can simulate the movement of particles on a mesh by evaluating their position and applying a vector force.

In this grasshopper definition, we will use the Nursery plugin to simulate a force field which is actually a noise affecting a series of meshes.

In this Grasshopper Definition, you can model an iso-surface mesh by using the Ngon plugin.

In this grasshopper definition we have used the kangaroo 2 Plugin combined with weaverbird to deform a mesh parametrically.

In this Grasshopper definition, you can model a weaving pattern on a parametric revolution surface. First, we will extract a portion of the surface and convert it into a mesh. Then we will use the Mesh+ Plugin to model the Pattern.

In this grasshopper definition we have used a mesh to create a force field using the Nursery plugin.

In this grasshopper definition, you can create a parametric voxelized node by using the AXOLOTL plugin.

In this grasshopper definition, you can use the mesh+ Plugin to model a parametric virus-like mesh! finally, a Catmull-Clark subdivision can smooth the final result.

In this grasshopper definition you can extract the iso curves of a sphere, divide them into points and generate a form which depends on the point charges and positions. We will use the point to volume component of the Dendro plugin to voxelize the form.

In this grasshopper definition, you can generate a Perlin noise on a pattern and use it for weaving the parameters. you can also use weaverbird to smooth the result.

In this grasshopper exercise file, we have used a plugin to produce a wave-like mesh pattern and then use weaverbird to smooth the final result.

In this grasshopper definition, you can model a Klein bottle using Parakeet’s plugin. Then you can twist the mesh around an axis and finally create a contour from the mesh and extract the curves.

In this grasshopper definition by using the Pinch&Spread component you can add bubble-like form to a mesh and change the form of a torus.

In this grasshopper definition by generating two sets of catenary arches, you can create a parametric shell . Then you can use the mesh+ plugin to produce a weave pattern on the surface.

In this grasshopper definition inspired by Junichiro Horikawa, you can create a series of pseudo fish swarm.

In this grasshopper definition by modeling a series of circles and generating twisted curves around them you can model a random organic pattern. Finally you can use the Dendro plugin to voxelize the curves.

In this grasshopper definition you can model a wavy like frame structure around a sphere. First we will extract the vertices of the sphere and then use a Sine*Cosine function to move them around.

In this grasshopper definition you can learn how to use the Millipede’s geometry wrapper to model a mesh around a curve and control it with different parameters.

In this grasshopper definition first we model an Icosahedron by Weaverbird and then generate wave pattern on it by using Mesh+ Plugin. Finally you can also make the mesh thicker and smoother.

In this grasshopper definition by defining a base pattern you can generate a kaleidoscope by using the Parakeet plugin.

In this grasshopper definition, you can create noise on any surface by using the Tundra plugin. For example we have used the Mobius surface component by Lunchbox plugin.

In this grasshopper definition, by using the Fox & Pufferfish plugin you can model different expressions of minimal surfaces.

In this grasshopper definition, you can create a voxelized shell shape by subtracting two volumes and finally model a Triply Periodic Minimal Surface.

In this grasshopper definition you can create a 3d sine iso surface by using the Axolotl Plugin.

In this grasshopper definition by creating a series of Twisted boxes on a surface and morphing an arc in them you can model a parametric radial pattern.

In this grasshopper definition, by distributing random points on a geometry and picking the closest point for reaching the goal, you can model a parametric growing form by using the anemone & Dendro plugin.

In this grasshopper definition by creating a loop from the anemone plugin, you can create different geometries by changing the segments of the initial polygon or by changing the loop count.At the end you can subdivide the results for a smoother mesh.

In this grasshopper definition by using the PerlinNoise component of the Noise 4d plugin you can produce a changing value for a iso surface which is generated with Millipede.You can also subdivide the mesh surface to have a smoother result.

In this Grasshopper definition by extracting vertices from a spherical mesh and using the Stella3d plugin to generate forces, you can deform the mesh till the vertices reach a minimum distance.