# Rotating Mechanism

In this grasshopper definition you can model a simple parametric rotating mechanism. you can actually change the handle’s length , width and also control the rotation speed.

In this grasshopper definition you can model a simple parametric rotating mechanism. you can actually change the handle’s length , width and also control the rotation speed.

In this grasshopper definition by using Stella3d for particles simulation ,you can move a series of geometries around a defined NURBS curves while they get bigger as they move forward.

In this definition you can model a parametric fractal based on circles.In each step the circles scale down and cover a portion of the circle’s circumference.

In this definition you can model a parametric joint connection for a network of lines. The connection can be 3d printed and by defining sleeves for the pipes you can insert them in the nodes.

In this definition you can model a Step wall in Grasshopper. For the base unit you can control the height, count, width and depth of the stairs.

In this definition you can model a parametric 3D wall pattern based on scaling edges of a rectangle grid and also moving the center of these edges.

In this Grasshopper definition you can use the Anemone Plugin to rotate a tower around itself. First we will define the rotation and scaling factor and then we will extrude the base square to model the tower.

In this Grasshopper Definition by using the Anemone plugin you can model a recursive pattern that connects each corner of the face to the center. You can also Mesh+ & Weaverbird to prepare a mesh or a Nurbs surface for the division process.

In this definition you can model a parametric Islamic Pattern which is based on connecting the center of Triangular grid to a point located on edges and then connect that point to their neighboring corner.

In this grasshopper definition you can make particles move through a Perlin noise effect made from Noise 4d Plugin and a loop which is generated by Anemone.

In this grasshopper definition you can model the shadow of a hypercube(tesseract). In geometry, a hypercube is an n-dimensional analogue of a square and a cube.

In this grasshopper definition we have used the Cocoon plugin to create a voxelized mesh with a set of custom curves and a series of parameters which can change the parametric shape.

In this grasshopper definition you can model a parametric 3d curve by giving a base curve.

In this grasshopper definition by extracting points from a curve and using the Curve CNR component you can create a chain of circles on a defined curve.

In this grasshopper definition by using the 3d Maurer rose formula and combining it with Dendro plugin you can create a parametric form. In geometry, the concept of a Maurer rose was introduced by Peter M. Maurer.

In this grasshopper definition by offsetting and scaling one of the Parakeet’s Tiling components (patterns) you can create different patterns. this grasshopper definition uses Parakeet and Weaverbird plugins.

In this grasshopper definition by creating relative tangent spheres which revolve around each other you can create different spirograph patterns in 3d space you can also use Dendro plugin to convert these complex curve to volume.

In this grasshopper definition by creating relative tangent circles which revolve around each other and create different spirograph patterns.

In this definition we have remodeled the Rising Chair by Robert van Embricqs in Grasshopper3d. First we have made a rectangle and then by two parametric curves the bending of the parts will be defined.

In this definition you can make a simple Waffle bookshelf without using any plugins, First, the 3d boxes are modeled based on thickness and depth and then the details are modeled in several steps.

In this definition we will use Perlin noise as the base deformation of a sphere. Perlin noise is a type of gradient noise developed by Ken Perlin in 1983.

In this definition we will use some geometrical transformations to model a 3d wall panel. First we will model the rectangles and then we will turn them in to 3d.

In this grasshopper definition you can create the Lorenz attractor by using the differential equations and using the Anemone plugin to simulate the growing curve.

In this definition we have used the Mesh+ Thatch weave command to produce a parametric weave pattern on an untrimmed Nurbs surface.

In this grasshopper definition we have used the Quelea plugin for agent base modeling. By changing the agents behaviour you can have different conceptual models.

In this definition we have made a pattern based on a rotating and scaling square grid which the center connects to the middle of the edges and then by following a geometrical algorithm we reach the final pattern.

In this definition we will find the solid difference between a box and a series of spheres on the corners and the face centers. then we will morph the module into a Nurbs surface.

In this definition we will use the node points of a series of geodesic lines to find the best plane for the cylindrecal connections.

In this definition you can learn how to use the Point Polar in Grasshopper to Model the Rhodonea equations (sin((n/d)*x)). By changing the parameters you can produce different curves.

In this Grasshopper definition you can extrude and scale a series of squares based on a parametric point attractor. You can also control the height and scale by changing the graphs.