# Kangaroo Plugin #5

In this grasshopper definition by dividing a circle for the particles location and giving them forces by using the Kangaroo plugin we can simulate a collision of a series of marbles, inside a sphere.

In this grasshopper definition by dividing a circle for the particles location and giving them forces by using the Kangaroo plugin we can simulate a collision of a series of marbles, inside a sphere.

In this grasshopper definition you can model a parametric creased surface by changing the scale of the base curve and also using different graphs in Graph mapper.

In this Grasshopper definition, you can use the “Morph to twisted box” from the Pufferfish plugin to morph a 3D module into a target Nurbs surface. You can also use the “Tween two colors” to give the final results a colorful look.

In this grasshopper definition by exploding a mesh sphere and by using the Pufferfish plugin you can extrude the faces towards their normals controlled by a sine wave.

In this definition you can model a parametric surface which is basically controlled by a series of circles with different radiuses and locations. At the end you can have the sections for fabrication.

In this grasshopper definition you can simulate a series of particles moving around a curve and making a bridge like structure.

In this defintion you can model a parametric wave like structure and two waffle parts which can hold those sections together.

In this grasshopper definition, you can create a set of polygons in the Z direction and scale them by using the noise components from Noise 4d plugin. You can also thicken the polygons with Fatten.

In this definition you can model a parametric Islamic Pattern which is based on connecting the center of Triangular grid to a point located on edges and then connect that point to their neighboring corner.

In this grasshopper definition you can make particles move through a Perlin noise effect made from Noise 4d Plugin and a loop which is generated by Anemone.

In this grasshopper definition you can model the shadow of a hypercube(tesseract). In geometry, a hypercube is an n-dimensional analogue of a square and a cube.

In this grasshopper definition we have used the Cocoon plugin to create a voxelized mesh with a set of custom curves and a series of parameters which can change the parametric shape.

In this grasshopper definition you can model a parametric 3d curve by giving a base curve.

In this grasshopper definition by extracting points from a curve and using the Curve CNR component you can create a chain of circles on a defined curve.

In this grasshopper definition by using the 3d Maurer rose formula and combining it with Dendro plugin you can create a parametric form. In geometry, the concept of a Maurer rose was introduced by Peter M. Maurer.

In this grasshopper definition by offsetting and scaling one of the Parakeet’s Tiling components (patterns) you can create different patterns. this grasshopper definition uses Parakeet and Weaverbird plugins.

In this grasshopper definition by creating relative tangent spheres which revolve around each other you can create different spirograph patterns in 3d space you can also use Dendro plugin to convert these complex curve to volume.

In this definition we have remodeled the Rising Chair by Robert van Embricqs in Grasshopper3d. First we have made a rectangle and then by two parametric curves the bending of the parts will be defined.

In this definition you can use Mesh+ & Weaverbird plugin to smooth a parametric rotating tower and control the bumps.

In this definition you can make a simple Waffle bookshelf without using any plugins, First, the 3d boxes are modeled based on thickness and depth and then the details are modeled in several steps.

In this definition we will use Perlin noise as the base deformation of a sphere. Perlin noise is a type of gradient noise developed by Ken Perlin in 1983.

In this definition we will use some geometrical transformations to model a 3d wall panel. First we will model the rectangles and then we will turn them in to 3d.

In this definition you can use the expression a*(sin^b)*(cos^c) to produce a parametric mathematical curve and then loft three of these curves to make the final surface.

In this definition we have used the Mesh+ Thatch weave command to produce a parametric weave pattern on an untrimmed Nurbs surface.

In this definition we have made a pattern based on a rotating and scaling square grid which the center connects to the middle of the edges and then by following a geometrical algorithm we reach the final pattern.

In this definition we will use the node points of a series of geodesic lines to find the best plane for the cylindrecal connections.

In this definition you can learn how to use the Point Polar in Grasshopper to Model the Rhodonea equations (sin((n/d)*x)). By changing the parameters you can produce different curves.

In this Grasshopper definition you can extrude and scale a series of squares based on a parametric point attractor. You can also control the height and scale by changing the graphs.

In this definition we have used the Anemone plugin to model the Apolloian fractal. In mathematics, an Apollonian gasket or Apollonian net is a fractal generated starting from a triple of circles, each tangent to the other two, and successively filling in more circles, each tangent to another three.

This grasshopper definition is generated by putting simple scaling and rotating into a loop through Anemone Plugin, however it is quite different from the method that mathematician generate the Hilbert Curve fractal. A Hilbert curve is a continuous fractal space-filling curve.