Subdivided Rectangles
In this grasshopper definition by choosing a random point inside a rectangle and creating a loop which constantly cuts the rectangle from a point vertically and horizontally you can have a parametric subdivided model.
In this grasshopper definition by choosing a random point inside a rectangle and creating a loop which constantly cuts the rectangle from a point vertically and horizontally you can have a parametric subdivided model.
Palestinian architects Elias and Yousef Anastas of AAU Anastas have recently completed a structure composed of hand-made olive wood modules. Karamba was implemented as a tool to analyze the structural performance of the piece.
In this grasshopper definition, by defining a planar module and mirroring it by one of the module’s edge as the mirror plane, you can create aggregation model from this recursive loop.
In this grasshopper definition, by distributing random points on a geometry and picking the closest point for reaching the goal, you can model a parametric growing form by using the anemone & Dendro plugin.
In this grasshopper definition by creating a loop from the anemone plugin, you can create different geometries by changing the segments of the initial polygon or by changing the loop count.At the end you can subdivide the results for a smoother mesh.
In this grasshopper definition by using the PerlinNoise component of the Noise 4d plugin you can produce a changing value for a iso surface which is generated with Millipede.You can also subdivide the mesh surface to have a smoother result.
In this Paracourse Lesson we are going to model a parametric knot from scratch by using the Lunchbox plugin. First we are going to use a simple technique to extract the knot’s curve and then we will give it a volume and divide it into panels.
In this grasshopper definition you can create a surface which is based on the Chladni equation. You can also make the mesh faces colorful by a gradient and Subdivide the surface by Weaverbird plugin to have a smoother mesh.
In this grasshopper definition you can create a grid of boxes and change their oreintations by using the CurlNoise Component.
In this Paracourse Lesson we are going to teach you how you can use basic geometric rules to model an opening/closing mechanism which is basically a shelf which folds with a scissor like structure and a handle.
In this Grasshopper definition by extracting vertices from a spherical mesh and using the Stella3d plugin to generate forces, you can deform the mesh till the vertices reach a minimum distance.
Discrete Vectors by ekimroyrp is a set of components for making discrete vectors out of continuous or random vector sets. Good for matching vectors to other closest predefined vectors to give curves, swarms, and flowlines that straight line aesthetic.
In this grasshopper definition you can create a sphere which is covered with a series of Voronoi cells and then extrude some of them in the normal direction to model a sun-like shape.
In this grasshopper voronoi tutorial by using Stella3d plugin and fatten we model an expanding voronoi. First we use steall3d v2 to collide a series of random points together and then we are going to use delaunay mesh and dual graph to make the cells.
In this grasshopper definition, you can customize a parametric lamp (height, frame and ribs thickness).You can also generate the final curves to cut with CNC, laser-cut, etc.
BrickDesign by ROB Technologies enables the controlled design and manipulation of a large amount of discrete elements. The plug-in provides a parametric design environment, which allows for a fast build-up of brick façade geometries.
In this grasshopper definition you can model a parametric singular wavy tile model for covering walls. This 3d wall panel is based on a symmetric curve which you can control its tangents and depth.
In this grasshopper definition you can model a random hexagon truchet tiles based on two different modules. By changing the random seed you can get different combination of the modules.
In this grasshopper definition inspired by Motus Art(@motus_art) we have remodeled the animation in grasshopper by using relative rotating lines.
In this grasshopper definition you can model a mesh as its rotting down. You can actually use the Anemone plugin to simulate the process.
In this grasshopper definition you can use the “facet dome” component to cover a sphere with voronoi cells and then move the centroid in the normal direction to finish the model.Finally you can use the weaverbird plugin to smooth the geometry.
In this Grasshopper example file you can model a parametric scissor structure. You can also deform it from a straight line to an arc by changing the parameters.
Anemone by Mateusz Zwierzycki enables you to create loops in Grasshopper. The basic workflow relies on two main components : Loop Start and Loop End
In this grasshopper definition by using the Stella3d plugin and Weaverbird you can model a parametric expanding voronoi cell model.
In this grasshopper definition by dividing a circle for the particles location and giving them forces by using the Kangaroo plugin we can simulate a collision of a series of marbles, inside a sphere.
In this grasshopper definition you can model a parametric creased surface by changing the scale of the base curve and also using different graphs in Graph mapper.
In this Grasshopper definition, you can use the “Morph to twisted box” from the Pufferfish plugin to morph a 3D module into a target Nurbs surface. You can also use the “Tween two colors” to give the final results a colorful look.
PanelingTools plugin by Robert McNeel & Associates is integrated with Rhino and Grasshopper and is widely used by designers, architects, and building prefessionals. It supports intuitive design of paneling concepts as well as help rationalize complex geometry.
In this grasshopper definition by exploding a mesh sphere and by using the Pufferfish plugin you can extrude the faces towards their normals controlled by a sine wave.
In this grasshopper definition you can model a parametric sine wave surface and then use Paneling Tools to divide it into a grid and use a point attractor to deform the grid.