4D Noise

4D Noise component by [email protected] creates Perlin and Simplex noise. In the Grasshopper scripting on RhinoCommon at McNeel Europe, they teach to program a component that does this, in C# and Vb.Net. Grasshopper contains a 1D Perlin noise function (similar to sines summations), but this functionality cannot be directly extended to more dimensions.

This add-on forms smooth 4D Perlin noise and Simlex noise, two very well-known smooth noise functions investigated by Ken Perlin. Inputs are:   – a point pt: the location to sample – a number (double) t: the “location” in time – a scale (number): a multiplier to change the scale of the values passed by pt and t.

PH Newsletter

Free Weekly Scripts

Join our exclusive email newsletter and be the first to receive our free, useful Grasshopper scripts every week!