# Sine*Cosine Frames

In this grasshopper definition you can model a wavy like frame structure around a sphere. First we will extract the vertices of the sphere and then use a Sine*Cosine function to move them around.

In this grasshopper definition you can model a wavy like frame structure around a sphere. First we will extract the vertices of the sphere and then use a Sine*Cosine function to move them around.

In this grasshopper definition, you can learn how to simulate the collision of particles by using the Flexhopper plugin.

Wasp by Andrea Rossi is a set of Grasshopper components, developed in Python, directed at representing and designing with discrete elements. The description of each individual part includes basic information necessary for the aggregation process.

In this grasshopper definition by creating a rotation for a series of circles around a defined axis, you can see the parametric model emerge as they intersect.

AXOLOTL by worbit provides a set of components for volumetric modeling in Rhino Grasshopper. They work based on the principle of signed distance functions (SDF).

In this grasshopper definition by controlling the angle of rotation with a graph mapper you can find and create many different types of geometries.

In this Grasshopper Definition by using the Anemone plugin you can model a recursive pattern that connects each corner of the face to the center. You can also Mesh+ & Weaverbird to prepare a mesh or a Nurbs surface for the division process.

Panther by Panther Technologies combines the most versatile Jewelry Builders with an Interactive Gallery bringing premeditated parts to go into construction of a complete final piece.

In this Kinetic Art tutorial, we are going to remodel a Kinetic Sculpture by Anthony Howe called Fern Pull. First, we are going to model the rotating Pipes and then we will put the Circles on the back of them to finish this tutorial.

4D Noise component by giulio@mcneel.com creates Perlin and Simplex noise. This add-on forms smooth 4D Perlin noise and Simlex noise, two very well-known smooth noise functions investigated by Ken Perlin.

In this Paracourse Lesson we are going to remodel the filzfelt scale wall panels in grasshopper and make them parametric.

In this Paracourse Lesson we are going to remodel the filzfelt scale wall panels in grasshopper and make them parametric.

In this Paracourse Lesson we are going to model a complete 3d Truchet tiles based on pipes. First we are going to explain the logic behind the pattern and then we will model it from scratch.

Parakeet by Esmaeil is a collection of components focusing in Algorithmic Pattern Generation; it offers a Unique and easy-to-use approach that Generates Geometrical and Natural Patterns/Networks.

In this Kinetic Art tutorial, we are going to model a rotating mechanism by defining the motion of the handle and then use the intersection between circles and the railways to model the mechanism.

Wallacei (which includes Wallacei Analytics and Wallacei X) is an evolutionary multi-objective optimization engine that allows users to run evolutionary simulations in Grasshopper 3D.

Pufferfish by ekimroyrp is a set of 305 components which focuses on Tweens, Blends, Morphs, Averages, Transformations, & Interpolations. Pufferfish mainly uses parameters and factors for inputs for more custom control over operations like tweens.

Dendro by ryein is a volumetric modeling plug-in for Grasshopper built on top of the OpenVDB library. It provides multiple ways to wrap points, curves, and meshes as a volumetric data type.

In this grasshopper definition by creating relative tangent circles which revolve around each other and create different spirograph patterns.

In this definition you can use Mesh+ & Weaverbird plugin to smooth a parametric rotating tower and control the bumps.

In this Fractal Tree Generator tutorial, we will use Grasshopper3d to model a parametric Fractal tree which can generate different tree models. First, we will use a plane and an arc to define the angle and length of the branches.

In this Grasshopper tutorial, I want to teach you how you can simply make a parametric parabolic curve. First, we will define the baselines then we will divide it into points and by managing the index of the data we can finally make the pattern.

In this Rhino Grasshopper tutorial you can learn how to apply a sine wave on a sphere based on a point attractor. First we will model a mesh sphere and then we will use the distance between the point attractor and the mesh vertices to move them.

In this definition you can learn how to optimize a bounding box of a solid by using Galapagos and by rotating it around the x,y,z axis. Finally you can use a few simple commands to visualize some of the Data in the rhino viewport.

In this grasshopper definition you can create the Lorenz attractor by using the differential equations and using the Anemone plugin to simulate the growing curve.

In this grasshopper definition we have used the Quelea plugin for agent base modeling. By changing the agents behaviour you can have different conceptual models.

In this definition we will find the solid difference between a box and a series of spheres on the corners and the face centers. then we will morph the module into a Nurbs surface.

In this Kangaroo Grasshopper tutorial, we will use a simple method of a collision that collides a series of spheres with a solid, based on gravity! We can also add a floor to the definition and let the particles bounce on the floor!

In this Lunchbox Grasshopper Tutorial, we will model a space frame structure by defining a freeform surface. Then we will project it onto the ground and use the lunchbox “space truss structure 2” to model the lines.

In this exercise you can learn how to divide a Nurbs surface into a non-linear division by using graphs.