In this definition we have remodeled the Rising Chair by Robert van Embricqs in Grasshopper3d. First we have made a rectangle and then by two parametric curves the bending of the parts will be defined.
In this definition you can use Mesh+ & Weaverbird plugin to smooth a parametric rotating tower and control the bumps.
In this definition you can make a simple Waffle bookshelf without using any plugins, First, the 3d boxes are modeled based on thickness and depth and then the details are modeled in several steps.
In this article by Asli Agirbas which presents a particular course, it was intended that all stages should be experienced, from the modeling in the virtual environment to the digital fabrication.
In this Fractal Tree Generator tutorial, we will use Grasshopper3d to model a parametric Fractal tree which can generate different tree models. First, we will use a plane and an arc to define the angle and length of the branches.
In this definition we will use Perlin noise as the base deformation of a sphere. Perlin noise is a type of gradient noise developed by Ken Perlin in 1983.
This paper by Dr Thomas Scelo describes the collaborative approach to develop a single algorithm for both acoustic and architectural form generation.
In this Grasshopper tutorial, I want to teach you how you can simply make a parametric parabolic curve. First, we will define the baselines then we will divide it into points and by managing the index of the data we can finally make the pattern.
This research by Francisco Gonzalez-Quintial and Andres Martin-Pastor is mainly focused on the development of a system that would be able to offer the potentiality of constructing free-form surfaces by using developable surfaces.
In this Rhino Grasshopper tutorial you can learn how to apply a sine wave on a sphere based on a point attractor. First we will model a mesh sphere and then we will use the distance between the point attractor and the mesh vertices to move them.
In this definition we will use some geometrical transformations to model a 3d wall panel. First we will model the rectangles and then we will turn them in to 3d.
In this paper by Johannes Braumann and Sigrid Brell-Cokcan, authors will discuss existing methods of programming industrial robots, published architectural results (Gramazio and Kohler) and the design of a new user interface.
This paper by Lenka Kormaníková, Eva Kormaníková and Dušan Katunský describes adaptive materials and structures used in architecture. An adaptive shape is designed and analyzed using algorithmic plug-in Grasshopper.
In this definition you can use the expression a*(sin^b)*(cos^c) to produce a parametric mathematical curve and then loft three of these curves to make the final surface.
In this definition you can learn how to optimize a bounding box of a solid by using Galapagos and by rotating it around the x,y,z axis. Finally you can use a few simple commands to visualize some of the Data in the rhino viewport.
This article by Marcin Giedrowicz will talk about the Bridge Pavilion in Zaragoza, 30 St Mary Axe in London, Al Bahar Towers in Abu Dhabi, City of Culture of Galicia in Santago De Compostela, Free Railway International Competition in Posen.
The SZU pavilion is the result of a semester long module collaborated between HKPDA and Shenzhen University. The geometry is generated through Grasshopper Plugin: kangaroo, a force simulation software.
In this grasshopper definition you can create the Lorenz attractor by using the differential equations and using the Anemone plugin to simulate the growing curve.
In this definition we have used the Mesh+ Thatch weave command to produce a parametric weave pattern on an untrimmed Nurbs surface.
Crysalis (III) is a sculptural piece that explores cellular morphologies using parametric tools and composite materials. Designed and built by MATSYS, the sculpture takes direct inspiration from the organization of barnacle-like cells.
In this grasshopper definition we have used the Quelea plugin for agent base modeling. By changing the agents behaviour you can have different conceptual models.
In this definition we have made a pattern based on a rotating and scaling square grid which the center connects to the middle of the edges and then by following a geometrical algorithm we reach the final pattern.
This research by Scott Macri creates a useful primer for designing rigid-thick origami structures by simplifying and organizing existing knowledge on rigid-thick origami into a more accessible format for designers and architects.
In this definition we will find the solid difference between a box and a series of spheres on the corners and the face centers. then we will morph the module into a Nurbs surface.
In this definition we will use the node points of a series of geodesic lines to find the best plane for the cylindrecal connections.
This research presents a solution for evaluation of kinetic facades system performance via experiences and lessons learnt from experiments. Authors bridge between architects and engineers to address limitations associated with incorporating performance criteria in the design of kinetic facades.
In this definition you can learn how to use the Point Polar in Grasshopper to Model the Rhodonea equations (sin((n/d)*x)). By changing the parameters you can produce different curves.
In this Grasshopper definition you can extrude and scale a series of squares based on a parametric point attractor. You can also control the height and scale by changing the graphs.
This paper by Mohammad Kouchaki, Mohammadjavad Mahdavinejad, Parastoo Zali and Shahab Ahmadi, investigates innovative implementation of bricks in kinetic architecture.
In this Kangaroo Grasshopper tutorial, we will use a simple method of a collision that collides a series of spheres with a solid, based on gravity! We can also add a floor to the definition and let the particles bounce on the floor!