In this paper, authors present a study of the generation of branching structures and their application to the development of façade support systems. They investigate two types of branching structures, a recursive bifurcation model and an axial tree.
This paper by Daniel Baerlecken, Matthew Swarts, Russell Gentry and Nixon Wonoto, presents a concept of origami as a form-generator for a structural system that allows deployability for structures with large spans.
This paper by Andrei Gheorghe, Philipp Hornung, Sigurd Reiss and Robert Vierlinger provides insight into a new robotic plastic forming process through the prototypical construction of a full scale structure.
This article by Ajla Aksamija, Todd Snapp, Michael Hodge and Ming Tang discusses a research/teaching collaboration between Perkins+Will and the University of Cincinnati and a unique design studio that was initiated as part of this collaboration.
This paper investigates the potential for combining standard building materials with customised nodes that are individually optimised in response to local load conditions in non- standard, irregular, or doubly curved frame structures.
This paper presents methodology and implementation of parametric architectural design of bricklaying walls fabricated by industrial robotic arm. As a design tool Grasshopper is used, a visual programming editor that runs within the Rhinoceros 3D CAD application.
This paper by Salma El Ahmar, Antonio Fioravanti and Mohamed Hanafi, attempts to link biological principles with computational design in order to present a design methodology that aids interested architects within the preliminary design phase.
This paper by Irina Miodragovic Vella and Toni Kotnik reassesses stereotomy at its fundamental levels, as a material system based on generative processes that assimilate structure and construction through parameterization.
This paper by Samuel Leder, Ramon Weber, Lauren Vasey, Maria Yablonina and Achim Menges presents Voxelcrete, a discrete, voxel-based, reconfigurable slip formwork system for the creation of non-standard concrete structures.
This paper by Andrea Quartara and Angelo Figliola explores the process of digital materialization through robotic fabrication techniques by presenting three wooden projects.
This paper explains a method used during a workshop for constructing complex-curved geometry with quad edge panels. authors demonstrate that quad-edge mesh data structure can efficiently be used to construct complex large shapes.
This paper by Sigrid Brell-Cokcan and Johannes Braumann, elaborates on the concept of production-immanent design for robotic fabrication.
This paper by Ayşegül Akçay Kavakoğlu examines the tectonics of concrete and fabric through computational design and analog methods. During this examination, fabrigami technique is used to foresee the intuitive act of concrete….
Using an integrated workflow with parametric design, Computational Fluid Dynamic and Fast Fluid Dynamic simulations, structural analysis and optimization, this paper, evaluates the relative suitability of CFD and FFD simulations for Aerodynamic Shape Optimization.
In this paper by Binh Vinh Duc Nguyen, Thanonchai Watlom, Chengzhi Peng and Tsung-Hsien Wang, authors present a digital-physical modelling process that seeks to explore tectonic fusion of origami folding patterns and micro-kinetic movements.
The Nuit Blanche Pavilion is a recent project by Gernot Riether in collaboration with artist Damien Valero. The project takes advantage of an elastic behavior found in high-density elastomers to form a lightweight structure.
the Faculty of Architecture at the University of Porto and the Institute for Systems and Computer Engineering, Technology and Science concluded a research project on the use of robotic fabrication technologies in architecture and building construction.
This research investigation by Quratulain Asghar and Syed Muhammad Zille Ali Naqvi, carried out in the fourth year architecture design studio, aims to investigate bio-mimicry as a development process, involving it for architectural design.
This paper by Ioanna Symeonidou discusses the methodology, educational process and design outcome of the studio course “Furniture Design with Digital Media: From Design To Production”.
Biophilia is the innately emotional affiliation of human beings to other living organisms.. The biophilic design which is the main focus of this article by Bujar Bajçinovci.
In this paper by Neri Oxman et al. the formation of non-woven fibre structures generated by the Bombyx mori silkworm is explored as a computational approach for shape and material optimization.
In this paper, Eike Schling aims at strained gridshells built entirely from straight or circular lamellas of the same radius and with orthogonal nodes. The lamellas are aligned normal to a reference surface, enabling an elastic assembly.
Within the scope of this study, the multiverse of a form(ation) is explained throughly and examplified through snowflake pavilion which is issued to 4th year and graduate students in the scope of an elective studio course.
With this paper, authors illustrate how two low-budget interventions have re-activated a forgotten public space.
This paper by Tobias Schwinn, Oliver David Krieg, Achim Menges, Boyan Mihaylov and Steffen Reichert presents research into computational design processes that integrate not only criteria of physical producibility but also characteristics of design intelligence and performance.
This research by Michela Rossi and Giorgio Buratti aims to apply digital tools to the design of surface structures that maximise the matter efficiency in the development of “solid fabrics” with parametric controlled geometry.
Authors present a computational method for interactive 3D design and rationalization of surfaces via auxetic materials, i.e., flat flexible material that can stretch uniformly up to a certain extent.
In this research, authors suggest a methodology for designers to get benefit from origami art in their design, depending on four main sections: literature review, the basics of the geometry, computer programs and methods of fabrication.
This paper by Gernot Riether, Andrew Wit and Steven T Putt will show how architects can gain the ability to design tensegrity structures digitally utilizing physics engines that simulate these form finding processes in real time.
This paper by Anastasia Koltsova, Bige Tunçer and Gerhard Schmitt, presents a visibility analysis tool for 3D urban environments and its possible applications for urban design practice.