In this paper, authors present a study of the generation of branching structures and their application to the development of façade support systems. They investigate two types of branching structures, a recursive bifurcation model and an axial tree.
Containing over 400 precisely machined gears, screws, and aesthetic elements, Derek Hugger’s latest kinetic sculpture Colibri mimics the motion of a hummingbird in flight.
The workflow presented in this thesis by Madeleine Johanson introduces data interoperability and interdisciplinary practices to produce informed preliminary design, and therefore better urban outcomes.
This video shows the design, fabrication, and programming of a responsive screening device by GenoMorph that employs origami techniques. The pattern response to light change within the built environment and change shape accordingly.
This project by Matsys was the result of a 4-day workshop taught with Marc Swackhamer at the University of Minnesota School of Architecture in March 2012.
This study by Allison Jean Isaacs forms a set of principles, methodologies and tools for structuring a full-scale form-finding inquiry through the self-organization of pattern in nature.
Robots sliced the interlocking, curved wooden slats that form this sculptural bench, which is currently installed on the campus of the Vancouver’s University of British Columbia.
Fashion designer Iris van Herpen took inspiration from artist Anthony Howe’s kinetic sculptures when creating this series of delicate and hypnotic garments for Paris Haute Couture week.
This article by Ajla Aksamija, Todd Snapp, Michael Hodge and Ming Tang discusses a research/teaching collaboration between Perkins+Will and the University of Cincinnati and a unique design studio that was initiated as part of this collaboration.
EXOtique by Project One Studio is a backlit ceiling installation that was created at the foyer entrance of a university building. The patterning is based on light distribution throughout the piece, while the form redefines the space.
This thesis by Philipp Eisenbach examines the contradiction of the possibility to reduce cross-section dimensions, and the complexity of the discontinued homogeneity arising from segmentation.
Knit Tensegrity Shell Pavilion by Dynamic Assemblies Lab is a 4.5-meter diameter by 3-meter tall, one-to-one scale prototype of this novel structure type. Leveraging on iterative physical prototyping and digital form-finding simulations…
The Jitterbox is an example of an auxetic material: if you pull on it, it expands in all directions. The Jitterbox mechanism is due to Taneli Luotoniemi. Henry Segerman has made some 3D printed models…
Zimoun is best known for his installative, generally site-specific, immersive works. He employs mechanical principles of rotation and oscillation to put materials into motion and thus produce sounds.
This paper presents methodology and implementation of parametric architectural design of bricklaying walls fabricated by industrial robotic arm. As a design tool Grasshopper is used, a visual programming editor that runs within the Rhinoceros 3D CAD application.
Satisfying and relaxing line illusion doodle with a sharpie. Jon Harris easily and quickly creates aesthetically pleasing patterns.
In Future You, an interactive installation by Universal Everything you are faced with a unique reflection of your potential, synthetic self. Starting as a primitive form, it learns from your movements to adapt, suggesting an agile, superior version of you.
In this master thesis by Henrik Green & Daniel Lauri a form finding algorithm for grid shells has been developed. The algorithm is based on dynamic relaxation with kinetic damping coupled with a structural evaluation by the finite element method.
The Glass Vault is a joint effort between SOM and Princeton University c.r.e.A.te lab and Form Finding Lab, with assistance from the TU Delft Glass Group and is one of the SOM’s latest demonstration projects in automated robotic construction.
This paper by Irina Miodragovic Vella and Toni Kotnik reassesses stereotomy at its fundamental levels, as a material system based on generative processes that assimilate structure and construction through parameterization.
Plastic Reflectic is an interactive installation that reflects on the problem of the “plastic soup” in our oceans. Enormous amounts of plastic waste end up in the ocean, where it slowly degrades into tiny particles.
In this video you can take a look at a Gen 4 – BOSS Laser Cutter-2436, cutting out an example wedding invitation on some paper.
This is a small geometric toy by mars gizmo that’s oddly satisfying to play with. It can be used as a desk decoration. Ideally you need 4 small magnets for this toy.
This paper by Andrea Quartara and Angelo Figliola explores the process of digital materialization through robotic fabrication techniques by presenting three wooden projects.
Brilliant Cube by Media Artist Group: Jonpasang is a kinetic 3D matrix, comprised of 576 clear LED poles moving up and down. The dimension is 6M X 6M X 6M. It is located at Gangnam station crossroads.
Artist Ross McSweeney created a wonderful kinetic wooden sculpture that features a little boat floating upon a bumpy sea. Three different types of fish appear to jump out of the waves as they rise and fall, both horizontally and vertically.
As part of his research at Aalborg University, Esben B. Skouboe had the privilege to work with a team of skilled programmers, engineers and architectures to elaborate the initial findings done the workshop Environmental Response.
This thesis by Niloofar Nikookar examines recent projects where representational and fabrication technology is integrated into the architectural design and production process.
The Wicker Pavilion is designed combining contemporary architecture and traditional craftsmanship. It offers a place for relaxation and meditation in the heart of Jardins de l’Europe in Annecy, France.
This project by Niloofar Imani and her team, aims to design and fabricate a piece of auxetic furniture which its shape adapts to the user’s body figure using Rhino3d.